World Police and Fire Games Federation (WPFGF)
8304 Clairemont Mesa Blvd., # 107, San Diego, CA 92111 USA
International Ice Hockey Federation (IIHF)
Brandschenkestrasse 50, Postfach, 8027 Zurich, Switzerland
Tele. +41.44.562 22 00 FAX: +41.44.562 22 29
UNISEX; OPEN Division I & Division II
UNISEX; SENIOR (B) (35+)
UNISEX; MASTER (B) (45+)
FOR 2011 ONLY, the following is an additional category: UNISEX NOVICE OPEN (18 years & over)
* Only for competitors of a lower skill level who have not participated in higher levels of organized Ice Hockey. I.E. C and D division level competitors.
For all events, Roster will include a maximum 22 team members: 20 players, 2 goal-keepers (plus 1 Non-Playing Coach/Manager).
Individual competitors shall be responsible for providing their own personal equipment, including uniforms and sticks.
HALF OR FULL COVERAGE MASKS ARE MANDATORY FOR ALL PLAYERS.
Round Robin group pool play with a single elimination tournament to follow. Bracketing will be designed to provide each team in each event that is able to continue in the competition, with a
minimum of four (4) games. Circumstances may allow for modified bracketing depending on the number of teams and venues.
Teams must have a minimum of 12 players entered in the Games to be bracketed for competition.
DIVISIONAL PLAY: The following rules govern the placement of teams in either Division I or Division II.
Combined teams from states/provinces or similar region within a country and shall compete in Division I.
Medal winners in Division I from the previous WPFG.
Any team may elect to compete in Division I with WPFGF approval.
All other teams may compete in Division II.
Members of a combined team can be from Law Enforcement and/or Firefighter Services.
WPFGF reserves the right to place a team in either Division I/Division II.
GENERAL SPORT RULES for Ice Hockey
A mandatory team meeting will be held prior to round robin play. Only the team Captain and/or an Assistant Captain to attend. (2 maximum/team)
A mandatory team meeting will be held prior to medal rounds.
No body checking is permitted.
The ice must be resurfaced at least one time per game.
Medal Games: ice must be resurfaced after each period.
Teams will be given a minimum of a 5 minute warm-up period.
Teams will do their warm up on the opposite side of their player’s bench.
Full protective equipment will be worn by all players during warm ups.
Teams will not play both periods on the same side of the ice.
All round robin games will consist of three 12-minute stopped-time periods, with 15 minutes between periods where ice is resurfaced. Note: if ice is not resurfaced just switch ends.
Round Robin play: if the score differential is 6 goals at any point during the game, the remainder of the game will be on running time.
Round Robin play – in the event of a tie one point will be awarded to each team.
In determining standings within each group the following criteria will be used:
1. Won-loss record
2. Head to head
3. Goal differential: to determine goal differential, the scores of all games within the group will be used
4. Goals allowed
5. Goals scored
6. Tie-breaker game if need
Single elimination and medal games will consist of three 15-minute stopped-time periods.
Personal equipment will be supplied by the competitors and shall comply with the safety requirements as specified in the IIHF (or national/state affiliate) rule book.
Approved safety equipment, including helmets, face masks, and neck-protection must be worn by all players at all times they are on the ice during the game and pre-game warm-up period.
VIOLENT PLAY WILL NOT BE TOLERATED! A player involved in a fight or violent intentional contact with an opposing player during the tournament, will be expelled from the remainder of the tournament. Additional sanctions may be levied by the WPFGF. The WPFGF Incident Review Committee will review the circumstances of all incidents where a player has been expelled. Detailed statements from officials will be required in all instances where players are expelled.
Penalty times may be adjusted to match the game time used for the tournament.
During WPFG Single Elimination games: if the final score is tied an immediate shoot-out will take place to determine the winner.
During WPFG Medal games where a winner must be determined, teams will play an additional overtime 15-minute stopped time period with the team scoring first declared the winner.
Overtime play shall be played with each team allowed four (4) skaters and one (1) goaltender.
If the game remains tied after the 15 minute overtime period a shootout will be used to determine the winner.
The overtime period will be commenced immediately following a fifteen (15) minute intermission during which time the ice will be resurfaced.
Teams will change ends for overtime period.
Penalty Notes for Overtime Period
If a team is penalized in overtime, the teams will play 4 on 3. Coincidental penalties do not affect the on ice strength when assessed in overtime. (Teams remain 4 on 4)
If a team is penalized and a two player advantage is called for, the offending team will remain at three (3) skaters while the non-offending team will be permitted a fifth (5) skater for the duration of the penalty.
At the first stoppage of play after a two man advantage is no longer in effect, the player strength will revert back to either a 4 on 4 or 4 on 3 situation as appropriate.
If there is a player power advantage that carries over from regulation time to overtime, the above criteria will be applied at the start of overtime. Accordingly, if at the end of regulation time the teams are 5 on 4, overtime begins at 4 on 3.
When regulation time ends with an on ice player power strength of 5 on 3, teams will commence the overtime with a strength of 5 on 3. (With the expiration of penalties due to continuous action, player strength may get to 5 on 5 or 5 on 4. At the first stoppage of play player strength must be adjusted to 4 on 4 or 4 on 3.
If at the end of regulation time teams are 3 on 3, overtime starts 3 on 3. Once player strength reaches 5 on 4 or 5 on 5, at the next stoppage of play player strength must be adjusted to 4 on 3 or 4 on 4, as appropriate.
If at the end of regulation time teams are 4 on 4 with a player or players in the box serving non-coincidental penalties, overtime starts 4 on 4. Players exit the penalty box as normal to 5 on 4 or 5 on 5. At the first stoppage of play, teams are adjusted to 4 on 3 or 4 on 4 as appropriate
If at the end of a 15 minute overtime period a game remains tied a shootout shall be used to determine a winner. The following procedure will apply:
All shots will be held at only one end of the ice surface.
Each team will be allowed five (5) skaters and one (1) goaltender to participate in the shoot out. (One (1) standby skater is allowed.)
Prior to the shootout a written list of nominated players, identified by name and uniform number and order they will take their shots will be handed over to the Linesman.
Once named, these players may only be replaced in the event of injury or penalty.
A player whose penalty had not been completed when the overtime period ended is not eligible to take part in the shoot out.
A coin flip by the Referee will determine which team takes the first shot. The Captain of the team winning the coin toss will have the choice of shooting order.
Players of both teams will take the shots alternately until a decisive goal is scored. The remaining shots will not be taken.
If the result is still tied after 5 shots by each team the procedure shall continue with a tie break by one player each team. A nomination of new or same players (plus standby player) in the order they will take their shots will be provided to the Linesman. Game shall end when a duel of two players brings the decisive result.
Scorekeeper will record all shots taken indicating the players, goalkeepers and goals scored.
Only the decisive goal will count in the result of the game. It will be credited to the player who scored.